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Syros Palace

For my graduation project at Futuregames, I chose to create a modular kit that could be used to build a larger outdoor piece. This particular piece was inspired by a real-life palace on the Greek island of Syros. My main goal was to apply and expand my existing knowledge as an environment artist by practicing the creation of modular kits and setting them up with outdoor lighting. I also wanted to showcase multiple lighting setups, so I opted to create a night scene as well. Overall, I am happy with the results and look forward to applying what I've learned to my upcoming projects.

Beauty shot rendered in unreal engine.

Beauty shot rendered in unreal engine.

Turntable daytime.

Turntable nighttime.

Orthographic view.

Orthographic view.

Showcase, large assets.

Showcase, large assets.

Showcase, smaller assets.

Showcase, smaller assets.

Progress shots.

Trimsheets.

Trimsheets.

Reference examples.

Reference examples.